I enjoy this premium version so far, but I still miss many "outside" utilities the community added, especially concerning Legends and overall world visualization. Most of my dwarves are mostly faceless goons. Letting all dwarves doing everything makes it harder for me to identify specific ones, and make stories around them. she really seems to have moved on from DF).Īnd obviously, like many, although the new labor system starts to grow on me, I still miss Dwarf Therapist. Unfortunately, many utilities are no longer maintained (I notably think about RosaryMala's creations like Armok Vision, Dwarf Portrait, that app that allows you to make a very detailed isometric map of your world. I wonder how many utlilities will be adapted to Premium version, once DFHack is released for it. honestly, I 'play' more legends than the real game. Also, Armok Vision and Dwarf Portrait allowed to see creatures to the scale, to visualize how big they actually are. High Lord Denix 8:36pm Originally posted by Abelardo: Oh, I was searching for this. New graphics are gorgeous (enough so I don't really regret Stonesense), but seeing you fortress in 3D is still nice. I also kinda miss Armok Vision and in a lesser extent Stonesense. the legendsplus.xml file contains a lot of information that is missing if you export via the old way. this command generates all files you need and an additional file with the ending legendsplus.xml. Around the time Adventure mode comes back, I hope. Enter the command exportlegends info and press enter. I hope reintroducing xml, map and other exports is planned in not too far future. Integrated Legends Mode is not enough for me to truly immerge myself in the world. Having clickable links and tabs in Legends mode is an improvement compared to the classic version's Legends, but now there is absolutely no way to visualize the map of the world (I still don't understand how THIS is not in the game's Legend), having family trees, being able to do precise researches of historical figues on very specific criterias. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated) A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Bi-weekly DF Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Points of interest are displayed as grey blocks on the world map.īoth of these maps can be used to search for appropriate fortress sites, however the high detailed map might be more useful for seeing small details.Want to start playing? Read this sidebar!.The elevation shading overlaps the rivers, so they might appear quite dark near the ocean and it can be difficult to tell different river types apart.All rivers are shown, small streams and brooks are light blue, small rivers are blue, and large rivers are dark blue.The same shading is used for water depth.Different shades show elevation, light being high and dark being low.Different biomes are shown with different colors.Be warned, this can take a while and puts a highly detailed bitmap in your root Dwarf Fortress directory.īoth maps are 4112 by 4112, and are uncompressed, so take the same amount of space, even though one is more detailed. You can improve the article by expanding it.Īlso, you can export the regional map and seed info by pressing p.Ī highly detailed map can also be exported with d. It is not yet known whether this mode will show previously-played fortresses, and if it does, whether it displays territory of its own. Something of note is that each faction looks like it can take another's territory even though they're in the same civilization/kingdom. Hit "c" to change between entity/civilization territory and "enter" to switch between the territory view and normal view. You can move the years in increments of 10 years through each epoch. In this mode, you can view the territorial disputes between different civilizations and entities, including those who where destroyed before your starting year. The army names can be amusing, such as "The Key of Ignition" and can give rise to hilariously named battles. The reader can see a detailed "blow by blow" rundown of the battle. In this mode, which can be entered by selecting an Age in the initial Legends screen, the user can see why an Age is named thus (for example, "The Age of Heroes was a time when the last of the powers fought their final battles." One can read a chronology of all the events which occurred in this epoch, including viewing battle sites on the world map, seeing the attack and defense strength of the opposing forces and the number of units involved. Number of historical events left to discover.
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